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poise

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  1. poise

    CS 1.6 - CSGO

    Ka jau mineju xredirect orginal, valve blokeja translaciju tapec jataisa no 0 tads plugins. Man nevajaga orginalus man vajaga editot vinus pec manas prasibas, ja nemaki vinus editot tad nepiesakies! bet paldies kad paradiji ka existe!
  2. Mekleju cilveku kas sataisis cs 1.6 pluginus lielaka dala pluginiem jabut no 0 taisitiem var ari shemu nemt no neta. connect ip vip dd2 , vip gg, vipcsdm - sikak info koderim privat matematiskais vienadojums izleks huda teksts 10+10=20 ja kads players chata ieraksta atbildi sanem + naudu spelesanai /server plugins raund restart iesildisanai vai zemak warup raunds - ar ierociem sie ir obligati plugini kas bus nepieciesami vel dazus informesu pie kodera ================= csgo serv awp arena serveris dazadas visadas informacijas ko noradisu privati apmaksa 50 eiro par darbu!
  3. poise

    hz1z game steam

    Isti nau skaidribas kur ir problema par so speli? http://prntscr.com/jmpgjq
  4. Problema ir taja kad viņš nedod aceses only admin_level_H Bet gan dod visiem speletajiem vipu! #define DAMAGE_RECIEVED #include <amxmodx> #include <amxmisc> #include <cstrike> #include <hamsandwich> #include <fun> static const COLOR[] = "^x04" //green static const CONTACT[] = "" new maxplayers new gmsgSayText new mpd, mkb, mhb new g_MsgSync new health_add new health_hs_add new health_max new nKiller new nKiller_hp new nHp_add new nHp_max new g_awp_active new g_menu_active new CurrentRound[32] new bool:HasC4[ 33 ] #define Keysrod ( 1 <<0 ) | ( 1 <<1 ) | ( 1 <<9 ) // Keys: 1234567890 #if defined DAMAGE_RECIEVED new g_MsgSync2 #endif public plugin_init() { register_plugin( "VIP Eng Version", "3.0.1", "Dunno" ) mpd = register_cvar( "money_per_damage", "4" ) mkb = register_cvar( "money_kill_bonus", "200" ) mhb = register_cvar( "money_hs_bonus", "400" ) health_add = register_cvar( "amx_vip_hp", "5" ) health_hs_add = register_cvar( "amx_vip_hp_hs", "15" ) health_max = register_cvar( "amx_vip_max_hp", "100" ) g_awp_active = register_cvar( "awp_active", "0" ) g_menu_active = register_cvar( "menu_active", "1" ) register_event( "Damage", "Damage", "b" ) register_event( "DeathMsg", "death_msg", "a" ) register_menucmd( register_menuid( "rod" ), Keysrod, "Pressedrod" ) register_clcmd( "awp", "HandleCmd" ) register_clcmd( "sg550", "HandleCmd" ) register_clcmd( "g3sg1", "HandleCmd" ) register_clcmd( "say /vipinfo", "ShowMotd" ) maxplayers = get_maxplayers() gmsgSayText = get_user_msgid( "SayText" ) register_clcmd( "say", "handle_say" ) register_cvar( "amx_contactinfo", CONTACT, FCVAR_SERVER ) //register_logevent( "LogEvent_RoundStart", 2, "1=Round_Start" ); RegisterHam(Ham_Spawn, "player", "LogEvent_RoundStart", 1) register_event( "TextMsg", "Event_RoundRestart", "a", "2&#Game_w" ) register_event( "TextMsg", "Event_RoundRestart", "a", "2&#Game_C" ); register_event( "DeathMsg", "hook_death", "a", "1>0" ) register_event( "Damage", "on_damage", "b", "2!0", "3=0", "4!0" ) g_MsgSync = CreateHudSyncObj() #if defined DAMAGE_RECIEVED g_MsgSync2 = CreateHudSyncObj() #endif } public on_damage( id ) { new attacker = get_user_attacker( id ) #if defined DAMAGE_RECIEVED // id should be connected if this message is sent, but lets check anyway if( is_user_connected( id ) && is_user_connected( attacker ) ) { new damage = read_data( 2 ) set_hudmessage( 255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1 ) ShowSyncHudMsg( id, g_MsgSync2, "%i^n", damage ) #else if( is_user_connected( attacker ) ) { new damage = read_data( 2 ) #endif set_hudmessage( 0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1 ) ShowSyncHudMsg( attacker, g_MsgSync, "%i^n", damage ) } } public Damage( id ) { new weapon, hitpoint, attacker = get_user_attacker( id, weapon, hitpoint ) if( attacker <= maxplayers && is_user_alive( attacker ) && attacker != id ) { { new money = read_data( 2 ) * get_pcvar_num( mpd ) if( hitpoint == 1 ) { money += get_pcvar_num( mhb ) } cs_set_user_money( attacker, cs_get_user_money( attacker ) + money ) } } } public death_msg() { if( read_data( 1 ) <= maxplayers && read_data( 1 ) && read_data( 1 ) != read_data( 2 ) ) { cs_set_user_money( read_data( 1 ), cs_get_user_money( read_data( 1 ) ) + get_pcvar_num( mkb ) - 300 ) } } public LogEvent_RoundStart(player_id) { CurrentRound[player_id]++; if( is_user_alive( player_id ) ) { give_item( player_id, "weapon_hegrenade" ) give_item( player_id, "weapon_flashbang" ) give_item( player_id, "weapon_flashbang" ) give_item( player_id, "weapon_smokegrenade" ) give_item( player_id, "item_assaultsuit" ) give_item( player_id, "item_thighpack" ) if( !get_pcvar_num( g_menu_active ) ) { return PLUGIN_CONTINUE } if( CurrentRound[player_id] >= 3 ) { Showrod( player_id ); } } return PLUGIN_HANDLED } public Event_RoundRestart() { arrayset( CurrentRound, 0, sizeof( CurrentRound ) ) } public hook_death() { // Killer id nKiller = read_data( 1 ) if( ( read_data( 3 ) == 1 ) && ( read_data( 5 ) == 0 ) ) { nHp_add = get_pcvar_num( health_hs_add ) } else { nHp_add = get_pcvar_num( health_add ) } nHp_max = get_pcvar_num( health_max ) // Updating Killer HP nKiller_hp = get_user_health( nKiller ) nKiller_hp += nHp_add // Maximum HP check if( nKiller_hp > nHp_max ) { nKiller_hp = nHp_max } set_user_health( nKiller, nKiller_hp ) // Hud message "Healed +5/+15 hp" set_hudmessage( 0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1 ) show_hudmessage( nKiller, "Healed +%d hp", nHp_add ) // Screen fading message_begin( MSG_ONE, get_user_msgid( "ScreenFade" ), { 0, 0, 0 }, nKiller ) write_short( 1 << 10 ) write_short( 1 << 10 ) write_short( 0x0000 ) write_byte( 0 ) write_byte( 0 ) write_byte( 200 ) write_byte( 75 ) message_end() } public Showrod( id ) { show_menu( id, Keysrod, "Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1, "rod" ) // Display menu } public Pressedrod( id, key ) { /* Menu: * VIP Menu * 1. Get M4A1+Deagle * 2. Get AK47+Deagle * 0. Exit */ switch( key ) { case 0: { if( user_has_weapon( id, CSW_C4 ) && get_user_team( id ) == 1 ) { HasC4[ id ] = true; } else { HasC4[ id ] = false; } strip_user_weapons( id ) give_item( id, "weapon_m4a1" ) give_item( id, "ammo_556nato" ) give_item( id, "ammo_556nato" ) give_item( id, "ammo_556nato" ) give_item( id, "weapon_deagle" ) give_item( id, "ammo_50ae" ) give_item( id, "ammo_50ae" ) give_item( id, "ammo_50ae" ) give_item( id, "ammo_50ae" ) give_item( id, "ammo_50ae" ) give_item( id, "ammo_50ae" ) give_item( id, "ammo_50ae" ) give_item( id, "weapon_knife" ) give_item( id, "weapon_hegrenade" ) give_item( id, "weapon_flashbang" ); give_item( id, "weapon_flashbang" ); give_item( id, "weapon_smokegrenade" ); give_item( id, "item_assaultsuit" ); give_item( id, "item_thighpack" ); client_print( id, print_center, "You Taked Free M4A1 and Deagle" ) if( HasC4[ id ] ) { give_item( id, "weapon_c4" ); cs_set_user_plant( id ); } } case 1: { if( user_has_weapon( id, CSW_C4 ) && get_user_team( id ) == 1 ) { HasC4[ id ] = true; } else { HasC4[ id ] = false; } strip_user_weapons( id ) give_item( id, "weapon_ak47" ) give_item( id, "ammo_762nato" ) give_item( id, "ammo_762nato" ) give_item( id, "ammo_762nato" ) give_item( id, "weapon_deagle" ) give_item( id, "ammo_50ae" ) give_item( id, "ammo_50ae" ) give_item( id, "ammo_50ae" ) give_item( id, "ammo_50ae" ) give_item( id, "ammo_50ae" ) give_item( id, "ammo_50ae" ) give_item( id, "ammo_50ae" ) give_item( id, "weapon_knife" ) give_item( id, "weapon_hegrenade" ) give_item( id, "weapon_flashbang" ); give_item( id, "weapon_flashbang" ); give_item( id, "weapon_smokegrenade" ); give_item( id, "item_assaultsuit" ); give_item( id, "item_thighpack" ); client_print( id, print_center, "You Taked Free AK47 and Deagle" ) if( HasC4[ id ] ) { give_item( id, "weapon_c4" ); cs_set_user_plant( id ); } } case 9: { } } return PLUGIN_CONTINUE } public HandleCmd( id ) { if( !get_pcvar_num( g_awp_active ) ) { return PLUGIN_CONTINUE } client_print( id, print_center, "Sniper's Only For VIP's" ) return PLUGIN_HANDLED } public ShowMotd( id ) { show_motd( id, "vip.txt" ) } public client_authorized( id ) { set_task( 30.0, "PrintText", id ) } public PrintText( id ) { client_print( id, print_chat, "[VIP] Lai uzinatu kurs ir vips raksti /vips lai uzinatu ko sanem vips raksti /vipinfo" ) } public handle_say( id ) { new said[ 192 ] read_args( said, 192 ) if( ( containi( said, "who" ) != -1 && containi( said, "admin" ) != -1 ) || contain( said, "/vips" ) != -1 ) { set_task( 0.1, "print_adminlist", id ) } return PLUGIN_CONTINUE } public print_adminlist( user ) { new adminnames[ 33 ][ 32 ] new message[ 256 ] new contactinfo[ 256 ], contact[ 112 ] new id, count, x, len for( id = 1; id <= maxplayers; id++ ) { if( is_user_connected( id ) ) { { get_user_name( id, adminnames[ count++ ], 31 ) } } } len = format( message, 255, "%s VIP ONLINE: ", COLOR ) if( count > 0 ) { for( x = 0; x < count; x++ ) { len += format( message[ len ], 255 - len, "%s%s ", adminnames[ x ], x < ( count - 1 ) ? ", " : "" ) if( len > 96 ) { print_message( user, message ) len = format( message, 255, "%s ", COLOR ) } } print_message( user, message ) } else { len += format( message[ len ], 255 - len, "No VIP online." ) print_message( user, message ) } get_cvar_string( "amx_contactinfo", contact, 63 ) if( contact[ 0 ] ) { format( contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact ) print_message( user, contactinfo ) } } print_message( id, msg[] ) { message_begin( MSG_ONE, gmsgSayText, { 0, 0, 0 }, id ) write_byte( id ) write_string( msg ) message_end() } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1063\\ f0\\ fs16 \n\\ par } */
  5. poise

    WWW.POISE.LV Reklama

    Tauta komentējam, izsakām domas!
  6. Pievienojies tagad. Tātad kā jau redzat mēs tagad esam atvērušies. Esam palaiduši projektu ar De_Dust2 Only un Zombie Mod + War3 Ft Projektu izdomājām uztaisīt prieka pēc un ,kur būtu cilvēkiem atpūsties pēc saspringtās darbdienās. Mēģināsim visu sataisīt kā nākas ,protams pakāpeniski ,tāpēc lūdzu pacietības un viss ar laiku būs kā vajag , kā nekā Rīga pirmajā dienā arī necēlās. WWW.POISE.LV -
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